Battle for neighborville8/17/2023 ![]() ![]() Two of the unused upgrades present in the game data, Carbine Rounds and Increased Bullet Range, suggest that damage falloff was meant to be added into the game, but was cut during the development, as these upgrades increase the damage falloff start and end distances. TEMP: Acting sure is tough."ĭamage falloff is a feature that existed in both Garden Warfare and Garden Warfare 2 as a means of reducing weapon's effectiveness at longer range for balancing purposes, but is almost wholly absent in Battle for Neighborville for unknown reasons, save for the Sunbeam and Scientist's primary weapon. "TEMP: Hope I can find another job as this one end at the end of the month."Did you find my Twin, Valengnome B? He's in Cheesed Mines.".The dialog for this one implies that the player is looking for a certain character as per requested by "LOCATION OF GIDDY PARK ANVIL GIFT REVEALED".There's also a few additional strings while Anvils are around in Giddy Park. ![]() "You deserve the Gnommey for "Best Supporting Supporter.""."I can't offer you a role, but I can offer you this prize! Exeunt!"."King Gnomus himself has offered me the role of King Gnomus himself in his biopic: "King Gnomus, Himself"!"."You wrapped all the gifts and saved my acting career! Oh, and Feastivus."."You've gotta wrap more anvils, or I'll never act again!"."Find them and wrap them! I'll give you a prize-and MAYBE an autograph."."But I messed up the chimney portal, and the unwrapped anvils are popping up around Giddy Park!"."See, I'm "between roles," and took an "elf gig," delivering gifts of anvils to Gnomish children for Feastivus."."Yes yes, it's me, Gnolines, famous gnomish ac-tor.Upon finishing the quest, you are awarded with an unknown amount of Prize Bulbs. In this mission, you are assisting a gnome named Gnolines, a gnome who has lost the presents of the Gnomish children. The dialog implies that it's similar to Food Fight scavenger hunt in a way where the goal is to collect an amount of items. Currently, the only thing we know about how the missions are played are based on the dialog (Snowman Tag does not have any dialog). There are various files in the game defining logic for how the modes would have played out. The events were Gift Wrap, Snowman Tag, and Breaking Hearts. Similar to the Food Fight scavenger hunt, there were three other seasonal events planned during the game's lifespan. The Gnome even has a sprinting animation, suggesting the minigame was almost finished at one point, but was scrapped. The Shooty Gnome's abilities consist of a primary with large homing, a long warp, an ability where players get stuck in the air for a short amount of time (similar to Imp's Gravity Grenade), and an ability to throw a bomb, dealing 175 damage. The player that is it would be a Shooty Gnome. This unused minigame was basically tag, but with a twist. ![]()
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